From the category archives:

15mm

Learning to Sculpt by Finishing a Sculpt

by Mike on June 22, 2009

in 15mm

first 15mm miniature

first 15mm miniature

When you’re sculpting a miniature, do you ever feel like crying?  And not because of sheer joy when you witness your sculpting skills but because your sculpt isn’t quite turning out the way you envisioned?  With my first 15mm miniature, I felt like that.  But a voice inside of me said that I should finish him, and I’m glad that I did.

Even when I find so many things that I don’t like about him, there are things that I like– things that I wouldn’t have found if I had stopped sculpting.  I like his right arm and the simple folds that were created.  I also like his helmet, even when the edge near his left cheek isn’t so clean.

Another reason that I’m glad I finished him is because I learned a lot through the process.  One of the big things was seeing what happens when you sculpt without armatures in the arms.  I’m not sure why I did this but I only used an armature for the body and head.

Having no wires to support the arms can work if the arms are close to the body.   You just have to slowly build up the arms and cure it in your oven before adding more putty.  In this manner, you’re essentially creating a base to work off from, like having an armature.

So these are the things I’ll take with me– some good folds, a helmet that I like, and a lesson about working without armatures– things that I can use to help me with my next miniature.

{ 1 comment }

In my previous post, I showed you the Steampunk Detective that I finished up today.  Posting the picture of him got me thinking:

“What’s the best size to show 15mm minis?”

Here’s the original size that I posted (before changing to a smaller picture):

15mm Steampunk Detective: big size image The camera I use can get pretty close and take pictures in good resolution, so much so that upon seeing this pic of my Detective, I noticed that he looks a little different than what he looks like with my naked eyes– a little more imperfect.  But these imperfections don’t bother me so much because in real life, you wouldn’t be able to see them.  At most, if you held this miniature as close to your eyes as possible, you could probably see detail as shown in the picture below.

15mm Steampunk Detective: small size On my monitor (1600 x 1200 resolution) and holding up my ruler, the miniature in this pic measures an exact 30mm.  You can see less of the imperfections that you get when viewing at a magnified view.  I like this size for showing 15mm because you still get to see detail but not so much that you see all the imperfections that you wouldn’t normally be able to see.  Then there is actual size like the next picture.

15mm Steampunk Detective: closer to actual sizeIf I hold the actual mini up to my screen, this picture is a perfect match– 15mm.  But maybe this isn’t fun to see on a website, a picture of a mini so small.  What do you think is best?  When you visit sites and see 15’s, do you like to see their actual size? or perhaps a magnified view to see detail?  Feel free to leave a comment below.

{ 3 comments }

Sculpting From a Concept Drawing

by Mike on June 14, 2009

in 15mm, Sci-fi, Steampunk

15mm Sci-fi: Steampunk Detective

This is my Steampunk Detective, a character I’m developing for my sci-fi world.  To help me with the sculpting process, I decided to use a concept drawing as reference which was really helpful.

The concept, which is just a simple sketch, gave me an idea of what I wanted to do with the miniature–one hand on his waist, the other holding a raygun, and sporting a coat.

DSC00188-1Sketching is quick and it’ s a process of brainstorming, a chance to try different ideas to “find” the design.

With the Steampunk Detective, I did a simple sketch and liked the design and pose.  It was enough for me to get started sculpting and gave me a blueprint to follow.

I’m also developing a sort of steam-powered robot inspired by anime.  I want to mix the aesthetics of anime mecha with Steampunk.  The mecha is standing next to the Detective but with the mecha’s design, I’m not happy with it just yet so I’ll do more concept sketches to brainstorm.

{ 0 comments }

15mm Sci-fi Miniatures: Heavy Armor

by Mike on June 13, 2009

in 15mm, Sci-fi

15mm Sci-fi TrooperHere’s another 15mm I did the other week of a Trooper in heavy armor.  I like how the armor turned out but when I sculpted the other parts… I couldn’t think of ideas on the fly.

So for my next mini, I’m going to do some concept drawings to work off of.  I’ll try to figure out the design in the drawing so when I get to sculpting, I’ll have an idea of where I’m going with it.

I’ve heard of sculptors who don’t work off of drawings– that’s really cool.  I’ll have to experiment with both approaches.

{ 0 comments }

15mm Sci-fi Miniatures

by Mike on June 11, 2009

in 15mm, Sci-fi

15mm Heavy Trooper

15mm Heavy Trooper

For the past month I’ve been sculpting 15mm miniatures and having a lot of fun!  I was inspired by Ground Zero Games and heard great things about their game, Stargrunt II.  I wanted to try out the rules but didn’t have any 15mm miniatures so I thought I would sculpt my own army.  My plan was to kill two birds with one stone– Make an army for Stargrunt and dive into the world of sculpting 15mm, get some practice, and see if I like sculpting in this scale.

After doing a few sculpts, I’m enjoying it a lot.  These next pictures are troopers that I did.  They’re mostly just experiments and my attempts to “sculpt in the moment.”

15mm Sci-fi Soldier (masked)

15mm Sci-fi Soldier (masked)

15mm Trooper

There are a lot of things that I like about sculpting in 15mm.  One of them is that you can finish a miniature fairly quickly and see the results of your hard effort in no time.  On the flip side,  if you mess up it’s not too bad because you can quickly start another one and try again.

What’s cool is that sculpting seems to be more about impression and implying features.   You don’t have to worry so much about detail because the figure is so small.   With that said though, I still try to add all the detail that I can.  I’m not sure if that is a good thing or a bad thing.

The picture below is a “Dew Drop” Trooper.  The helmet is shaped like a drop of water so… that’s the name I gave him.  Maybe he gets inserted into battle from a Dew Dropship?

15mm "Dew Drop" Trooper

15mm "Dew Drop" Trooper

{ 3 comments }